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AI Insights · Timothy · October 2021

Top 5 Cannabis Games in Belgium Q3 2021: Unified Platform Performance

Discover the download, revenue, and active user trends for the top 5 cannabis games in Belgium during Q3 2021.

Top 5 Cannabis Games in Belgium Q3 2021: Unified Platform Performance

The third quarter of 2021 saw interesting trends for the top 5 cannabis games in Belgium on a unified platform. Here's a detailed look at their performance:

Weed Inc: Idle Tycoon from Metamoki Inc. saw fluctuating weekly revenue, peaking at around $734 in late June and experiencing a low of approximately $276 in mid-September. Weekly downloads exhibited a notable rise in mid-July, reaching about 4.4K, but declined to around 1.2K by the end of September. The number of weekly active users also varied, starting from roughly 1K at the end of June and peaking at about 7.6K in mid-July, before stabilizing around 3.8K by the end of the quarter.

Hempire - Weed Growing Game by LBC Studios Inc. showed a rise in weekly revenue in early August, peaking at approximately $896, before declining to around $386 by the end of September. Weekly downloads were highest in early August with about 729, but dropped to around 154 by the end of the quarter. The game’s weekly active users followed a similar trend, peaking at approximately 1.7K in mid-September and ending the quarter at around 1.1K.

Weed Factory Idle from Spider Solitaire experienced a modest increase in weekly revenue, reaching up to $83 in mid-July. Weekly downloads remained relatively stable, peaking at around 282 in late July, before decreasing to around 107 by the end of September. The game maintained a steady number of weekly active users, starting at around 530 and seeing a slight dip to approximately 419 by the end of the quarter.

Bud Farm: Idle Tycoon Game by LDRLY showed significant fluctuations in weekly revenue, peaking at approximately $805 in mid-August, and ending the quarter at around $313. Weekly downloads were highest in mid-August with about 302, but saw a decline to around 120 by the end of September. The number of weekly active users also varied, peaking at approximately 518 in mid-August, before stabilizing around 330 by the end of the quarter.

Cheech and Chong Bud Farm also by LDRLY, saw its weekly revenue peak at around $234 in early August, with a low of approximately $63 in late August. Weekly downloads were highest in late July with about 241, but declined to around 46 by the end of September. The game’s weekly active users peaked at approximately 248 in early August, before dropping to around 120 by the end of the quarter.

These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021